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Modify sekiro save file
Modify sekiro save file








modify sekiro save file
  1. MODIFY SEKIRO SAVE FILE HOW TO
  2. MODIFY SEKIRO SAVE FILE UPDATE
  3. MODIFY SEKIRO SAVE FILE UPGRADE

1 means damage won't be changed by the script. set to 0 means no damage would be done. default: x1, can be changed by editing the script, line 4. the value of to palyer x? is the multiplier to be applied to damages deal to player, can be changed via the entry. default: x2, can be changed by editing the script, line 3. the value of to enemies x? is the multiplier to be applied to damages deal to enemies, can be changed via the entry. when activated, damage deal to non-player and damage deal to player will be multiplied by the specific multipliers. a successful deflect doesn't necessarily makes an enemy open to deathblow, you still need to wait until the enemies' posture are drained. when activated, hold guard to deflect enemies' attacks (i.e., you don't need to time your guard to deflect). make use of the pointer found by SunBeam. updated senseless enemies to stealth mod. i.e., enemies loaded onto the map won't start losing guard without you attacking them. mistyped a conditional jump, it's fixed now. added another injection to filer out the player.

MODIFY SEKIRO SAVE FILE HOW TO

in case you're new to CE and want to have an example on how to integrated aobscans into your scripts, you can compare it to the the previous table to study one of the ways to do it. added quantity in storage to both the pointers of and. e.g., vitality mod, attack power mod, sen, etc. added link to the post where Actez shared the item IDs and how to change the items. roughly based on the feedback from KS212. updated the description of guard reflect. allows you to change the min quantity for spirit emblems (if set to spirit emblems is set to "inf.") refined the script, as it didn't cover all scenario. missed a conditional jump at the end, which the "inf." items would lock at max stack instead >= 1 or min quantity upon usage. updated exp multiplier, it won't mess up the exp table now. changed guard reflect to guard deflect. they both allows you to customize the damage done to you and by you now. added damage multiplier and posture damage multiplier. merge easy guard break to posture damage multiplier.

modify sekiro save file

added the pointer to last idol under pointers, which is found by Jiiks. made a bad edit to a pointer header, which turned white in colour and name changed.

MODIFY SEKIRO SAVE FILE UPGRADE

changed ignore skill points to ignore upgrade materials & skill points added no-clip, which is based on the player pointer shared by nohmercy. added god mode, which the pointer it based on is found by SunBeam. the base filter is calculated when the player base is fetched now, instead of calculated on the fly, to prevent potential crash in loading. updated enable, no negative status change, and no-clip.

modify sekiro save file

fixed a typo which rendered the script useless. as title suggests, it should cover the puppeteer skill now.

MODIFY SEKIRO SAVE FILE UPDATE

should work on the latest update (App Ver.










Modify sekiro save file